AI Insights · Timothy · July 2024
Top Cooking Games on iOS in Africa for Q2 2024
Discover the performance of the top 5 cooking games on iOS in Africa during Q2 2024, including trends in downloads, revenue, and active users.
In the second quarter of 2024, the top 5 cooking games on iOS in Africa showed varied performance in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides key insights into the trends observed during this period.
Pizza Ready! from Supercent, Inc. experienced fluctuating weekly revenue, peaking at around $286 in the second week of April and maintaining a low around $133 towards late May. Weekly downloads began at 23.5K in early April and saw a significant rise, reaching approximately 27.6K by mid-June. Active users followed a similar upward trend, starting at 45.6K and peaking at nearly 60K towards the end of the quarter.
Cooking Fever: Restaurant Game by Nordcurrent UAB showed a consistent revenue stream, with notable peaks around $1.1K in late June. Downloads saw a steady increase, starting at 5.9K in early April and climbing to approximately 7K by the end of June. Active users remained relatively stable, fluctuating between 30K to 35K throughout the quarter.
Cooking Madness-Kitchen Frenzy, published by ZenLife Games Pte. Ltd., had a steady weekly revenue, peaking at $1.2K in late June. Downloads showed a notable increase, starting at 4.7K and reaching up to 7.5K by mid-June. Active users remained strong, consistently hovering around the 50K mark, peaking at approximately 54K in mid-June.
Gossip Harbor®: Merge & Story from Microfun Limited saw significant revenue fluctuations, with a notable peak of around $6.3K in late May. Weekly downloads varied, peaking at 4K in late April but dropping to about 2K by the end of June. Active users increased from 6.9K in early April to approximately 10.7K by the end of the quarter.
Royal Cooking: Kitchen Madness by Matryoshka Games (CY) LTD had modest weekly revenue, peaking at $141 in late June. Downloads showed a substantial rise, starting at 1.5K in early April and reaching nearly 4K by the end of June. Active users increased steadily from 4.8K to over 11K during the quarter.
For more detailed insights and data, visit Sensor Tower.